Course Syllabus

 

Book use- A place to dream..pptx

Media Arts 12

Faculty: Mr. Brenton Wilke

Course Description

An extension of Media Arts 11, this course builds upon the students’ understanding of new media techniques.  Students will continue to explore and create digital imagery through more involved, and independent assignments.  Based on the processes and content areas of the Art Studio curriculum, the course provides an advanced overview of animation, film/digital video, and graphic design.  With extensive use of the Cintiq, Adobe Premiere, Harmony, PhotoShop and other software explored independently, students will approach the creative process from an enhanced technical and aesthetic point of view. 

In short, the course is designed for students who have completed Media Arts 11 and wish to take their technical  knowledge base to the next level, and have fun creating in an open ended format as somewhat of an independent study.  Students are encouraged to think conceptually and critically, and to visually problem solve through personal expression of ideas and a direct, immediate reaction with the creative process.

The Sketchbook will be a visual and written diary documenting the creative process through collections of images, artistic resources, and brainstorming. Context and linear development to a design solution is essential.

Major/ Final Product will be evaluated given the student’s creativity, technical mastery, resolution and refinement, as well as their productivity and focus.

Process (sketchbook) will be weighted equally to Product (final designs)

                                                     

Curriculum Overview

Art Studio 12 is based on the new BC Curriculum available at: 

https://curriculum.gov.bc.ca/curriculum/arts-education/12/media-arts

At St. George’s, our focus will build upon the BC Curriculum with the following focus:

Term

Learning

1

Understand
(Big Ideas)

  • Media arts are an essential element of culture and reveal insights into the human experience.
    Refining artistic expression requires perseverance, resilience, and risk taking.
    Purposeful artistic choices enhance the depth and impact of an artistic work.
    Aesthetic experiences have the power to change our perspective.

Do

(Competencies)

Explore and create

  • Create media art using sensory inspiration, imagination, and inquiry
  • Examine artistic possibilities and take creative risks, using various sources of inspiration
  • Refine skills and techniques from various styles and genres
  • Examine established, new, and emerging technologies used
    in media arts
  • Create innovative media artworks for a specific audience
    with an audience
  • Refine skills and techniques in creating media artworks
  • Demonstrate innovation in creating media artworks and resolving
    creative challenges

Reason and reflect

  • Recognize and engage in the reciprocal process of a critique
  • Interpret and evaluate, using discipline-specific language, how artists use materials, technologies, processes, and environments in media arts
  • Recognize and evaluate creative choices in the planning, making, interpreting, and analyzing of media artworks
  • Refine personal answers to aesthetic questions
  • Examine the influences of a variety of contexts on artistic works

Communicate and document

  • Document, share, and engage with media artworks in a variety
    of contexts
  • Communicate ideas and express emotions through art making
  • Demonstrate respect for self, others, and place through art making
  • Investigate and respond to social and environmental issues
    and values using media art

Connect and expand

  • Demonstrate personal and social responsibility associated with creating,
    perceiving, and responding in media arts
  • Examine First Peoples perspectives, knowledge, and protocols;
    other ways of knowing, and local cultural knowledge through media arts
  • Create artistic works to reflect personal voice, story, and values
  • Examine the reciprocal relationships between media arts, culture,
    and society
  • Evaluate personal, educational, and professional opportunities
    in media arts and related fields
  • Engage in digital citizenship throughout the creative process
  • Connect with others on a local, national, or global scale through
    media arts
  • Demonstrate safe and responsible use of materials, tools, and work space

Know

(Content)

  • Students are expected to know the following:

    • elements and principles of design
    • image development strategies
    • media technologies
    • standards-compliant technology
    • a variety of image sources and genres
    • terminology used in media arts
    • a range of materials, processes, and techniques
    • media production skills to enhance, alter, or shape technical elements of a project:
      • pre-production
      • production
      • post-production
    • symbols and metaphors
    • influences of visual culture in media arts
    • local, national, global, and intercultural media artists and genres
    • ethical, moral, and legal considerations associated
      with media arts technology
    • moral rights, and the ethics of cultural appropriation
      and plagiarism
    health and safety protocols and procedures

 

Assessment and Learning Outcomes

 

  • BRAINSTORMING           Thoughts and first Reactions.  Extensive drawings, doodles & notes. Explorations and questioning.  Personal connections, attitudes and feelings.  Relation to you /relation to others.
  • ARTISTIC RESOURCES. Extensive artist reproductions that are relevant to idea development. Research & Discussion.  Explore beyond medium and historical periods.  Diversity in time, medium, style, message, culture. 
  • IDEAS.                             Quality ideas showcased.  Linear development prevalent.  Clear, thoughtful, intelligent investigation of possibilities.  Evidence of artists influence.  Push to answer explored questions.
  • THUMBNAIL PLAN.        Mastered a design solution in thumbnail form.  All questions answered in terms of medium, colour, elements and principles of design... Scale, movement, sound?, font?,  Storyboard if necessary
  • RISK TAKING /CREATIVITY Exceptional expression in a visual form.  References to research.  Exploration beyond technical criteria.
  • TECHNICAL MASTERY Mastered the use of the chosen media to the desired effect.  Confidence in medium.
  • FINAL RESOLUTION.     Refinement of finished piece.  Presentation is exceptionally produced.  Resolved design problems and answered questions.  Message/intent is clearly communicated.
  • PRODUCTIVITY/FOCUS. Task orientated and completion focused. Effective balance between creative autonomy and constructive assistance/ Effectively prepared physically and mentally to engage in class work/ Works outside of classroom time to ensure timeliness of piece/ Shows a willingness to work outside of class time if needed.  Involvement in studio community -clean up, maintenance of materials & equipment.

First Peoples Principles

We would like to acknowledge that the land on which we gather is the unceded territory of the Coast Salish Peoples, including the territories of the xʷməθkwəy̓əm (Musqueam), Skwxwú7mesh (Squamish), and Səl̓ílwətaʔ/Selilwitulh (Tsleil-Waututh) Nations. We are honoured to live, work, and play on this land together. As part of contribution to reconciliation, this course makes First Peoples Principles visible in class by Learning is holistic, reflexive, reflective, experiential, and relational (focused on connectedness, on reciprocal relationships, and a sense of place).

Learning is embedded in memory, history, and story.

Learning involves patience and time.

Learning is holistic, reflexive, reflective, experiential, and relational (focused on connectedness, on

reciprocal relationships, and a sense of place). 

Literacy

An explanation of how this course is making efforts to make literacy visible. 

  • Comprehension Tasks/Strategies:
    • Students will explore and communicate concepts, imagery and ideas that reflect upon their own and other artists experiences, cultural backgrounds and understanding.
    • Students will conceptualize and communicate the visual language of design.
    • Students will demonstrate fluency in both traditional and digital processes to produce artwork and designs.
    • Students will create designs for different purposes and audiences and critique and reflect using appropriate and learned vocabulary associated with design.
    • Students will conceptualize and communicate the visual language of movement.
    • Students will see film/animation as an art form and language that can communicate a narrative, idea, concept, message, culture, emotion etc.

Resources

 

Course Expectations

Workload: There will be no homework assigned for this course. Students are expected to complete all work within the allotted class time.  However, students are encouraged to take assignments beyond the given criteria and to make use of the open studio at lunch times and after school.

 Submitting Assignments etc.

Students are to submit all finished assignments on paper as well as submitting the digital finished movie files in the class dropbox provided.

 

Contacting Me

bwilke@stgeorges.bc.ca

 

Course Summary:

Course Summary
Date Details Due